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How can you apply gamification in education?

How can you apply gamification in education?

Gamificação na educação

The world is undergoing constant transformations and education is no different. Today, teaching methods are quite different from what they were in the past.There are challenges - such as competing with smartphones for student attention - but there are also benefits, such as using

in education.

This format has been gaining strength in recent years by combining learning with technology and specially with students having fun while learning. It's an interesting approach towards educating and being more assertive towards the content that must be retained by students.

Whether applied to children or adults, this learning mode is increasingly in evidence within education.

What is gamification in education?

Amongst current trends,gamification in education is about transforming the learning process into a game situation, bringing game dynamics into the students' learning process.

In addition to attracting the attention of the younger audience, this format seeks to make education more fun, making participants learn more.

With the advances in technology, we have resources that make everything more dynamic and intuitive, such as the possibility of creating healthy competition, with scores and rankings, which motivate students to participate more and more.

What are the benefits of gamification in education?

The main benefit this format brings is the increased retention of students' attention and learned content. With easy access to information, it became more difficult to maintain concentration. Gamification emerges as a tool that helps fighting this problem, since it requires attention from those who participate.

Learning also gains strength with this model, since studies show that students retain more acquired knowledge while also having a fun experience.

Not to mention that the motivation and engagement of the learner increases considerably thanks to the dynamism that gamification brings.

Thus, gamification in education emerges as a very interesting alternative for those who want to pass on knowledge to people in an assertive and lasting way.

How can you apply gamification in education?

There is no doubt on how much gamification in education can bring excellent results. However, before inserting this format into learning, a few questions need to be answered:

What are the objectives?

First of all, you must identify the problems to be solved and the lessons you want your students to retain. Choose the topics you want to work on and, if you can, establish a learning schedule via gamification.

What is the profile of the participants?

Will students be interested in this model? What is the age group, what are the habits, what are the routines, and what are their preferences?

Although it is a trend, gamification may not be attractive to some people. Therefore, you must identify their profile and, if possible, do a survey in order to find out their willingness to learn through this format.

Which platform will be used?

This is an essential item, so be very careful when defining the best gamification platform for your students. There are several formats, but they depend on the profile of the participants and the objectives you want to achieve.

Some platforms offer the possibility of gamification in the form of quizzes, and even real time ranking against top-scoring participants. Depending on the objectives, this can be interesting towards maximizing student participation and interaction.

Will there be prizes?

By defining awards for those who excel in the games, motivation and engagement will be enhanced. So, you should consider the possibility of rewarding the winners of each stage, even if with simple rewards.

What are the rules of the game?

It is important to make the rules of the game clear to everyone in order to avoid conflicts, disagreements and complaints. After all, the goal is to provide a pleasant and fun learning experience for everyone.

How will you measure the results?

In order to find out if the gamified learning process was effective, you must measure the results at the end. How should this be done? Via tests, seminars, group presentations?

You must predefine this process so that everyone is prepared and you're able to perform a quick and efficient analysis.

What do you think of gamification in education? Leave your opinion in the comments and share this and other articles with your friends! com seus amigos!

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